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Fast // Furious in Commander: Top Builds
When a two-faced red spell slips into your deck, you know you’re getting both tempo and punch. Fast // Furious, a split card from Modern Horizons 2, captures that classic red mindset: improvise, improvise, then unleash a knee-jerk, all-in payoff. The two faces—Fast, an Instant that chains discard with draw, and Furious, a Sorcery that pummels non-flying creatures—give red in EDH a rare two-step toolkit: you can poke at the board early with draw-and-ditch, then slam the brakes or break the board wide open with a bold mass-damage swing. It’s chaotic, it’s loud, and it’s absolutely in theme for a commander night that feels like a dragon-guarded bonfire 온 the table. 🧙♂️🔥💎
As a card from MH2 (set name Modern Horizons 2), this uncommon rarity shows up in plenty of red-based EDH lists that crave reach and reliability. The front face costs {2}{R} and the back face costs {3}{R}{R}, totaling eight mana across the two faces. That makes it a late-game spike in slower games, but the Immediate value of Fast’s discard-to-draw can barrel-roll into acceleration or fuel a late-game explosion. The card’s color identity is deliberately pure red, which means it slots neatly into mono-red or red-heavy commanders, where it can push through damage and put the pressure on opponents before the board gets too diffuse. ⚔️
Archetype 1: Loot-and-Burn Spellslinger
One of the most enduring rhythms of red in Commander is the spellslinger archetype: you stack cheap cantrips, looting effects, and burn to pressure life totals while scavenging for the right pieces. Fast // Furious fits perfectly here because the front face compels card selection under tempo pressure: discard a card, then draw two. That’s a built-in refill that keeps your hand lively as you sling a flurry of cheap spells, chipping away at your opponents’ plans while you prepare the big swing with Furious. 🧙♂️
- Recommended commanders: Goblin tribal leaders like Krenko, Mob Boss, or other red accelerants that love a storm of cheap spells and token generation. The idea is to keep red’s pressure alive while you cycle into threats that finish the game the moment Furious clears the way.
- Core strategy: use Fast to cycle through your deck and set up a lethal curve; deploy Furious as a finisher in a crowded board state, or as a late-game reset against creature-heavy boards. Your draws become intentional disruption, and the board wipe is a surprise that punishes stalled boards. 🧲
- Budget trick: lean into budget red staples and avoid overloading with expensive rares. The common value here is the tempo and consistency—Fast // Furious helps you stay ahead on card quality while you prepare the inevitability of a red-dominated beatdown finish.
Archetype 2: Red Board-Control/Tempo
In a meta where multi-color boards and flying stacks appear, Furious can be a cunning equalizer. Used as a mid- or late-game tool, it punishes everyone who leaned into swarming non-fliers, while the front face helps you stay in the loop by refreshing your hand. The synergy is less about wiping your own side and more about forcing hard decisions from opponents who rely on a few resilient non-fliers to anchor their board. It’s not a one-card Victory Road, but in the right list, it’s a reliable 1-2 punch: draw into answers, then clear the path for a red finisher. 🔥
- Recommended commanders: Red-leaning generals who tolerate a little volatility and appreciate direct damage and board control, such as Krenko, Mob Boss or Neheb, the Eternal as a ramp-and-dam option (depending on given card pool).
- Key interactions: Fast lets you find tempo pieces or fuel discard-friendly synergies; Furious wipes out non-flying creatures—your opponents’ ground forces—and leaves you with a window to push through with the rest of your squad, especially if you’ve got flying threats or a red-streak finish lined up. 🧙♂️⚒️
Archetype 3: Late-Game Finisher with Two-Face Tempo
When the hands finally empty and the rivals have built their engines, Fast // Furious can become a two-turn clock. Start with Fast to draw into a toolbox of removal, ramps, and extra copies of threats; then bring Furious for the board wipe that turns the tide, especially when your opponents’ boards are heavy with ground creatures that lack evasion. In many builds, the back face functions as a dramatic, high-impact top-deck that signals the endgame—three damage to each creature without flying is a broad sweep that often clears the field of problem threats and leaves a red-jolted battlefield for a closing push. 🎨
- Key synergy: look for cards that reward you for discarding or drawing—options that keep your hand full while also enabling Furious’s wipe to hit the most stubborn non-fliers. A well-timed Furious can swing a board from stalled to shattered in a single moment. 🔥
- Play pattern: stay aggressive with threats while using the discard-draw engine to cycle through answers; when the coast is clear, flip Furious and clear a lane for your top-end finishers to crash through.
Build Considerations and Flavor
Fast // Furious demonstrates how a split card can be more than the sum of its parts. The two-faced design invites you to balance two distinct modes: the card-advantage tempo on the front, and a high-impact mass damage option on the back. In Commander, where games often hinge on a single misstep, having both tools in one card creates unique alignment with red’s core identity: speed, risk, and decisive blows. The artwork by Deruchenko Alexander—the same artist credited for both faces—helps tie the two modes together visually, a subtle reminder that in red, the moment you choose to swing is the moment you’re most alive. 🧙♂️🎲
Because it’s from Modern Horizons 2, the card carries the vibe of a set that rewards clever interactions and archetype-specific flavor. The rarity (uncommon) means you’ll often see it in mid-cost red lists rather than as a singleton chase piece, and its EDHREC rank suggests it’s a somewhat niche but rewarding pick in the right meta. For players building a lean, proactive red deck, Fast // Furious offers both a reliable draw-locomotive and a dramatic board-swinging card—an ingot in both facets. ⚔️
“Red isn’t messy—red is all about putting pressure on the table and making the moment count.”
Like any solid EDH toolbox, the best builds are the ones that fit your table and your preferences. If you’re chasing a budget-friendly but flexible red deck, Fast // Furious provides a dependable core that scales from early-game scrimmage to late-game crush. And if you’re scouting for a community-friendly way to mix two mechanics in one card, this seems tailor-made for your next Commander night. 🧙♂️💎🎨
Interested in more practical picks to complement a red-focused build? Our hand-picked suggestions pair nicely with the card’s dual nature and help you maximize value at every stage of the game. And while you’re dialing in your list, you might want to check out a smart, durable accessory to protect your gaming setup—like a sleek, clear silicone phone case designed for open-port design. It’s a small upgrade that keeps your gear as ready as your deck needs to be.