Image courtesy of Scryfall.com
Slime Against Humanity: Rarity and Print Distribution
When you crack open a booster for Murders at Karlov Manor, you’re stepping into a Green-on-Green sandbox where clever design and casual chaos collide. Slime Against Humanity is a green sorcery that headlines a clever, token-generating plan with a twist: it doesn’t just create a simple creature, it boots up a scaling Ooze with trample. For players who love graveyard-sifting engines, this card sits at the intersection of value, tempo, and potent late-game payoff. 🧙🔥💎⚔️
First, let’s talk rarity and print reality. The card is listed as Common in the Murders at Karlov Manor expansion, with both foil and nonfoil finishes available. This pairing is the bread and butter of most green common slots: accessible to new players, with enough mechanical depth to reward steady hands and well-timed plays for veterans alike. The fact that it appears in boosters confirms Wizards’ intent to place this kind of effect at standard play levels, not as a one-off showcase. In practical terms, you’ll see this card surface in a lot of casual green decks, especially those leaning into Ooze or +1/+1 counters tribal ideas. 🧙🔥
For collectors and players chasing build-around potential, a few numbers from the card’s profile matter. Slime Against Humanity is printed in the Murders at Karlov Manor set (set code mkm), collector number 177, and artist Brent Hollowell’s work anchors the visuals. It’s listed as common, yet it appears in both foil and nonfoil formats, which is a nice nod to how Wizards balances accessibility with occasional premium options in a set. The price tells a familiar story for green commons: a modest entry point for deck-building libraries and deck-thinning casuals, with foil copies nudging slightly higher in markets that love shiny finishes. In the digital market space, you’ll see prices that reflect its playable status rather than any mythic-rare lure. 🧩🎲
“A common card that doesn’t read as simple—an Ooze engine that invites you to turn your graveyard into a growth engine, one counter at a time.”
Understanding the card’s mechanics and how rarity informs your deck choices
The Oracle text is a mouthful in a compact frame: Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. In plain terms, you’re building toward a scaling behemoth that benefits from exile and graveyard triggers. The color identity is green, with a mana cost of {2}{G}, and the card supports a strategy that loves accelerating bodies onto the battlefield and feeding them later with fatter counters. The more you exile or bury Ooze-related cards, the more you pump the eventual token, creating a perpetual engine—especially potent in multiplayer formats where your Ooze can quickly become a board-widing threat. 🎨
From a print-distribution lens, this is the kind of green staple that benefits from common printing across boosters: it’s accessible during limited formats and remains a reliable pick in casual commander tables. The set’s booster-friendly approach means you’ll often encounter Slime Against Humanity in drafts and sealed events, which helps with wide distribution and keeps the card accessible to players who might not raid through every preconstructed list. The card’s dual availability—foil and nonfoil—also helps collector-seeking players balance aesthetics with budget. The numbers in the market data—its EDHREC rank around the mid-range and a modest TCG footprint—reflect a card that’s sufficiently recognizable without becoming a staple rarity magnet. 🧙♂️💎
Print run realities: what “common” means in a modern expansion
Common slots in contemporary sets are designed to feed the engine behind most limited events and to seed long-tail strategies in constructed play. In Murders at Karlov Manor, Slime Against Humanity contributes to the green theme’s resilience: a card that is easy to pick up but can scale impressively if you curates exiled graveyard interactions. The expansion itself is labeled as a standard expansion, with booster availability and a card pool that encourages both casual and serious play. The print run for common cards tends to be robust enough to ensure that most local game stores have a steady supply, while foils give collectors something to chase on the secondary market. If you’re considering how rarity influences price, this is a classic illustration: commons don’t carry the same ceiling, but they benefit from ubiquity and flexible play in modern and legacy structures. 🧩
It’s worth noting the card’s broader market cues: USD value around $1.45 for the nonfoil version and about $1.77 for foils, with euro equivalents and a minor Tix footprint. This aligns with the general expectation for a green common with dependable play patterns and a visually appealing foil treatment. For players who enjoy EDH or casual multi-player formats, the common slot often translates to frequent reprints, which in turn stabilizes price and availability—a comforting loop for both new players and long-time collectors. ⚔️
Deck-building implications and playstyle notes
- Exile and graveyard synergy: Slime Against Humanity rewards decks that naturally accumulate Ooze cards or Slime-related names in exile or graveyards. Look for ways to tutor, mill, or exile cards to push X higher and create a bigger Ooze token. 🧙♂️
- Token economy: The 0/0 Ooze spawns a growth curve that scales quickly, so pairing with other token-generating or +1/+1 counter strategies can accelerate your clock. A single big Ooze can swing the board in a single turn when counters come online. 🎲
- Green tempo and ramp: The mana cost is friendly for early game pressure, and the card rewards you for playing a longer game with more objects in exile or graveyard. It’s a surprisingly resilient choice in multiplayer settings. 💎
- Meta considerations: In formats where players lean toward graveyard hate or exile-based removal, Slime Against Humanity becomes a read-once threat that tests opponents’ removal resources and their plans for interactive board states. ⚔️
Final thoughts: why rarity and print distribution matter to the fanbase
Rarity isn’t just a label; it shapes how players approach building, collecting, and trading. With Slime Against Humanity, the Common designation paired with booster-friendly distribution invites a broad audience to explore a surprisingly deep mechanic. The card’s design—scaling a single token through exiles and graveyards—feels like a quintessential green flourish: it rewards planful play, invites clever self-mill or tutor strategies, and remains thematically coherent with the Ooze aesthetic that’s long been a fan favorite. The set’s lore and the art’s vibe merge into a playful yet cunning experience that’s easy to share with friends during a game night. 🧙🔥🎨
As with any cross-promotional piece, this article nods to the broader Magic experience. If you’re shopping for a little real-world gear to pair with your gaming sessions, the product listing below is a tidy companion to those long nights at the table—two worlds, one tabletop ritual. And if you’re chasing a few foil copies for your collection, keep an eye on Foil rerun patterns in later printings; commons often reappear in supplemental products as the design ecosystem evolves. The journey from card to table is as much about the story you tell with your deck as it is about the counters on your Ooze. 🧙♀️